For example, the combat here is awfully repetitive, since you?re usually just armed with a pipe (or some other blunt instrument), and you just whack away at whatever zombies get nearby. Whatever other issues there are here come down to personal preference. ![]() ![]() Seeing as we?re talking about a game set in a world overrun by zombies…well, you probably get the picture. The game struggled when it had to render lots of zombies all at once. As for when things got a little busier or a little more chaotic, it wasn?t a pretty sight. It looks mostly passable when there?s not much action happening on the screen - though even when my character was simply walking down a mostly deserted street, there was still lots and lots of the environment popping into existence as he walked. In fact, that?s probably understating things. Consequently, you probably won?t be shocked to hear that Dying Light doesn?t look so great here. I mean, as much as I love my Switch, I don?t think I?d call it a graphical powerhouse (unless we?re talking first-party games). This is probably not a huge surprise to anyone. And, unsurprisingly, virtually all of those issues come down to the game?s performance. That said, as good - or, arguably, as great - as the content is, Dying Light: Platinum Edition isn?t without some issues. Given that we?re talking about a pretty decent game, if you?re in the mood for horror, that?s a solid package. You get the original base game, plus all the DLC - including both The Following, which was practically a game unto itself, as well as Be The Zombie, which…honestly, isn?t as good, but still a fun little diversion. ![]() While it certainly has some issues, as my colleague Dustin noted six years ago when the game was first released, on the whole my way of thinking is closer to Benny?s: that if you?re in the mood for a zombie game with a lot of engaging content, this is it.Īs such, it should come as no surprise that there?s a lot of game to be found in Dying Light: Platinum Edition now that it?s on the Switch. Something big is happening in the Outlands, and one of their rivals is at the center of it.For the purposes of this review, let?s take it as a given that Dying Light is a very good game. Infiltrating an abandoned facility, their search for answers uncovers a more twisted secret than they imagined. In Kill Code: Part 1, Lifeline, Maggie, and Loba journey to Salvo to investigate a mysterious lead surrounding Duardo Silva. The miniseries will spotlight an explosive narrative arc that will have players and audiences at the edge of their seats waiting for the next episode and game-changing update to roll out in Apex Legends. Today, the release of Kill Code: Part 1 marks the beginning of a year-long storytelling journey in Apex Legends. ![]() With dozens of artfully crafted and riveting story videos, in-game elements ranging from comics, collectible lore breadcrumbs, new story-driven hubs weaved throughout each map and in-game conversations amongst squadmates – each play their own role in expanding the chronicles of Apex Legends. "Since launch, Apex Legends lore has continued to evolve and expand season to season, building a deep narrative told both in-game and out.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |